June 6, 1984, Tetris for the first time in the Soviet lojasriachuelo computer Electronica 60 in the Soviet Union. Several years would pass before the game got its definitive international breakthrough due games for Nintendo's Game Boy console five years later in 1989.
The road from the creation to final release on the Game Boy is a tale of cold war and the battle between two of the world's largest gaming companies. "Tetris" lojasriachuelo Alexey Pajitnov properties in 2008 in Barcelona. (Creative Commons Attribution-Share Alike 2.0 Generic - Eunice Szpillman / Wikimedia.org)
How discovered Pajitnov and friends puzzle Pentomino, where twelve different pieces consisting of five blocks had to be placed in a box. The Russian programmer who worked at a research center in Moscow, began to experiment. From five to four
From five blocks he reduced to four pieces, and after a while he discovered that he had created something unique. When the first pieces began to fall from the top of the screen inspired Pajitnov to find the name Tetris - the Greek word for fall. In the puzzle game "Pentomino" will place the "Tetris"-like pieces in a box without gaps to spare. (CC-BY-SA-3.0, 2.5,2.0,1.0 - Nonenmac / Wikipedia.org)
But the tale of Tetris was not completed success lojasriachuelo story here, great powers and the Cold War would soon give the story an amazing turn. Iron Curtain separated the world into two, and while the game quickly spread through copying to all countries east of the famous dividing line in Europe, the rest of the world unaware of the games success as expected.
All Pajitnov produced belonged to the Soviet state. When the businessman Robert Stein - who traveled extensively in Hungary to buy technology that could be sold in the West - discovered a strange game in a shop in Budapest, he went straight to Moscow to make an appointment. The lack of functioning copyright systems as we know them today, did the work almost impossible.
The first offer came with Stein was a modest 10,000 dollars and Pajitnov indicated that he was interested in further talks. It took Stein as a yes to his first offer and immediately began work to find a company in England that could take Tetris out to the big game audience in the West. Logo Elorg, also known as Electronorgtechnika, the state agency responsible for software in the Soviet Union. (Photo: Archive)
Neither of the two knew that all such proceedings should be brought with Elorg - Electronorgtechnika, a Russian government agency with responsibility for trading software. And here, in the Russian bureaucracy, Stein met the central character Evgeni Belikov.
A Russian game had an aura of mythical qualities and papers thrown over the history of the game from the other side of the Iron Curtain. lojasriachuelo But right before the game was to come in the stores lojasriachuelo comes a fax from Elorg demanded lojasriachuelo an immediate halt to the process. They owned the rights and had not given permission.
After Stein even traveled to Moscow, he Elrog to sign a contract approved sales in the West. PC users soon got the opportunity to buy Tetris, lojasriachuelo but sales figures were low and the payment from Stein to Elorg did not materialize. Everyone knew the big market was in game consoles, and Steins company contacted the Soviet byåret to secure lojasriachuelo the rights to release the game on home consoles - as did Nintendo.
(Article continues below) Opening page from Nintendo's version of "Tetris" which was first released in Japan in June 1989. Game came to Europe, and Norway, lojasriachuelo in September 1990. (Photo: Nintendo) A power struggle between games giants
In March 1988 began a series of negotiations in Moscow. lojasriachuelo Robert Stein and his stakeholders, Kevin Maxwell on behalf of Mirror Soft (a large British gaming company at the time) and Henk Rogers on behalf of Nintendo. Everyone wanted to secure the rights to Tetris on consoles, both handheld and home computers.
Stein had not paid what he owed for the rights of the PC version, and Maxwell was a superior dealer and son of a rich British businessman with Russian contacts. Nintendo chose to be quick and discreet. But one unexpected lojasriachuelo friendship was decisive element. Henk Rogers (left) and Alexey Pajitnov became business partners after controversy over "Tetris". (Photo: Macworld.com)
- Of all these suit-clad forettningemennene, all of which tried to buy the console rights to Tetris, I saw a guy who understood the game. We liked each other immediately, says Tetris creator Pajitnov about Nintendo sent.
The unclear agreements between Robert Stein had created confusion about the console rights were part of the initial contract. The disagreement about the word "computer" ended up in a courtroom where Nintendo with Rogers and the Russian organization Elrogs dealer Belikov stood on one side, while Atari and their hundreds of thousands of useless game cartridges stood on the other. Most to lose had Belikov.
If it turned out that the agreement he h
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